DEATHLOP launches the first important update after the launch the patch notes are revealed

Deathloop Launched a little over a month ago PlayStation 5 and PC platforms, but from that moment, the Arkane Studios developer has not published substantial updates for the title. However, that trend finally came to an end this week when the study launched the first patch after the launch of the title.

This new update for DEATHLOOP , which is available on all platforms, brings a series of substantial changes to the game of action and adventures in the first person. As expected with a new update of this type, Arkane has rectified a series of persistent errors and other problems that have begun to appear for some players. In addition, more options have also been added for certain functions on both platforms in which the title is available.

Together, this update for DEATHLOOP is available for download now on PS5 and PC. The above size of the update weighs 5 GB, while it is said that the latter is 11 GB in total.

And if you want to take a full look at the new patch notes for deathloop , you can find them attachments below.

PlayStation 5

The HDR calibration screen was added to the user interface options
Improved performance and stability when the ray trace is activated
Improved NPC route and reactions to the player

A poor connection indicator was added in the upper right part of the screen (resembles a speedometer with an exclamation mark)
The content of Games Help and Activities of PS5 activities was improved.
Improved vibrations in the DualSense controller
Improved audio mixing quality
The behavior of laser mines, turrets and fireworks for Colt and Julianna players were corrected.
The problem of unlocking was solved with the trophies «go and «Costume of the Day of Death».
Solved the problem that could make Colt s progression restored even if the player chose no in confirmation
The problem of blocking was solved when a player unlocks a feat using Havoc while playing like Julianna
The reactions of Aleksis Dorsey were corrected, which made it easier to identify among the guests at the party.
The problem that caused the murders would sometimes fail while he played like Julianna.
Julianna s actions no longer unlock Trophies for Colt directly
Julianna players will no longer hear radio conversations only for Colt
The problem was solved with inclination inconsistency (the entries will no longer be ignored sporadically)

personal computer

Problems were corrected that caused loss of frames and problems in the movement of the camera.
Support added for NVIDIA DLSS
Support added for audio of the Sony DualSense controller
A poor connection indicator was added in the upper right part of the screen (resembles a speedometer with an exclamation mark)
Improved performance and stability, especially with ray trace
Improved NPC route and reactions to the player
Improved audio mixing quality
Laser mines, turrets and fixed fireworks for Colt and Julianna players
Problem solved with the mouse wheel. The use of the mouse wheel to switch between weapons will now work properly and will not cause the weapons to fall.
The problem of unlocking was solved with the accomplishments go and Costume of the Day of Death.
Solved the problem that could make Colt s progression restored even if the player chose no in confirmation
The problem of blocking was solved when a player unlocks a feat using Havoc while he plays like Julianna
The reactions of Aleksis Dorsey were corrected, which made it easier to identify among the guests at the party.
The problem that caused the murders would sometimes fail while he played like Julianna.
Julianna s actions will no longer unlock achievements directly for Colt

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Julianna players will no longer hear radio conversations only for Colt
The problem was solved with inclination inconsistency (the entries will no longer be ignored sporadically)

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